Skip to content
More Questions · Q13

Q.What is motor educability? Describe the four items of the Johnson–Metheny Test of Motor Educability.

Chhattisgarh CgbseTextbookSubjective· 5mImportance★★★★★
48% · 43/89 Questions
🔒 Locked · start free trial →

You're viewing a preview — the full solution, concept, methods & PYQ mapping are locked.

Start your 14-day free trial to unlock the full solution →

Motor educability is the capacity to learn new motor skills quickly and efficiently; the Johnson–Metheny Test measures it through four standardised movement tasks that assess coordination, balance, and the ability to master unfamiliar patterns.

What is Motor Educability?

Motor educability refers to an individual's innate ability to learn and master new motor skills with speed and ease. It is not about how well you currently perform a skill, but rather how quickly you can pick up something you have never done before. A person with high motor educability will grasp the mechanics of a novel movement pattern—say, a new dance step, a gymnastics vault, or a tennis serve—after fewer trials and with less instruction than someone with lower motor educability.

This quality matters enormously in physical education and sport. Students differ widely in how fast they progress through a skill curriculum, and motor educability helps explain why. A coach can use it to identify athletes who will adapt quickly to new tactics or techniques, and to tailor teaching methods: those with lower motor educability benefit from more repetition, clearer cues, and simpler progressions.

Motor educability is distinct from general motor ability (your overall physical competence across many skills) and from specific skill proficiency (how well you execute one particular task). It is a learning capacity, measured by presenting unfamiliar tasks and observing how rapidly performance improves.

The Johnson–Metheny Test of Motor Educability

The Johnson–Metheny Test was designed to quantify motor educability through four standardised items, each involving a novel movement pattern that most subjects will not have practised before. The test administrator demonstrates each item, allows a brief practice trial, and then scores the performance. The four items are:

1. Front Roll (Forward Roll)

The subject performs a forward roll on a mat. The movement begins from a standing position, hands placed on the mat, tucking the head and rolling smoothly over the shoulders and back to return to a standing position.

Scoring criteria typically include:

  • Smoothness and continuity of the roll
  • Proper head tuck (chin to chest, avoiding contact of the head with the mat)
  • Maintenance of a tight tuck throughout
  • Ability to stand up without using the hands for support

The examiner awards points based on the quality of execution. A well-coordinated roll with minimal hesitation and correct form scores higher.

2. Back Roll (Backward Roll)

The subject performs a backward roll, again starting from a standing position. The individual sits, tucks, and rolls backward over the shoulders, pushing with the hands near the ears to clear the head and neck, and returns to standing.

Scoring criteria include:

  • Smooth, continuous motion without stopping mid-roll
  • Proper hand placement (palms flat near the shoulders, fingers pointing toward the shoulders) to protect the neck
  • Tight tuck maintained
  • Completion of the roll to a standing position without assistance

This item tests spatial awareness and the ability to coordinate a movement in reverse, which is less intuitive than a forward roll.

3. Jump and Reach (Vertical Jump and Touch)

The subject stands beside a wall with one arm extended overhead. A mark is made at the highest point of reach. The subject then jumps vertically, attempting to touch as high as possible on the wall, and a second mark is made at the peak of the jump. The difference between the two marks is recorded.

Scoring is based on:

  • The height gained (the vertical distance jumped)
  • Coordination of the arm swing and leg drive
  • Landing balance and control

This item assesses explosive power, timing, and the ability to coordinate multiple body segments in a ballistic movement.

4. Standing Broad Jump (Long Jump from Standing)

The subject stands with feet together behind a starting line and jumps forward as far as possible, landing on both feet. The distance from the starting line to the nearest point of contact (usually the heels) is measured.

Scoring criteria include: …

Unlock everything free for 14 days

  • Full step-by-step solutions
  • Concept-first explanations
  • Methods, shortcuts & mistakes
  • PYQ mapping + timed mock tests

Full access for 14 days. No credit card required.