Q.Find the value of the following: Minimise subject to , , , .
This is a linear programming problem where we minimise under given constraints. The feasible region is bounded, and the minimum occurs at a corner point. The optimal value is at .
Why This Approach Works
Linear programming problems with two variables are solved graphically. The constraints define a polygon (the feasible region) in the -plane. The objective function is linear, so its extreme values (minimum and maximum) must occur at the vertices (corner points) of this polygon — not in the interior. This is the corner point theorem.
Here, the coefficient of is negative (), so making large reduces . The coefficient of is positive (), so increasing increases . To minimise , we want as large as possible and as small as possible, within the constraints.
Step-by-Step Solution
1. Write down the constraints clearly
We have:
- ,
These are all linear inequalities. The non-negativity constraints (, ) restrict us to the first quadrant.
2. Find the boundary lines and their intersection points
Convert each inequality to an equation to find the lines:
- Line 1:
- Line 2:
Find where each line meets the axes:
- For Line 1: when , ; when , . So points: and .
- For Line 2: when , ; when , . So points: and .
Now find the intersection of the two lines:
Subtract the first equation from the second:
Substitute into :
So the intersection point is .
3. Identify the feasible region
The feasible region is the set of points satisfying all constraints. Since both inequalities are "", the region lies below both lines (and in the first quadrant). The corner points of this polygon are:
- — origin
- — from Line 2 on the -axis
- — from Line 1 on the -axis
- — intersection of the two lines
A common mistake is to include as a corner point. But lies on Line 2, yet it does not satisfy because . So it is outside the feasible region. Always check every candidate point against all constraints.
4. Evaluate the objective function at each corner point
We compute at each point:
| Corner Point | |
|---|---|
5. Determine the minimum
The smallest value among these is at . Since the feasible region is bounded (a closed polygon), this is the global minimum.
Notice that decreases as increases (because of ) and increases as increases. The point has the largest and smallest among all corner points — exactly what we expected intuitively.
The minimum value is at the point .
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