Q.If a variable line in two adjacent positions has direction cosines l,m,n and l+δl,m+δm,n+δn, show that the small angle δθ between the two positions is given by δθ2=δl2+δm2+δn2.
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🔒 Start your 14-day free trial to unlock the full solution →Concept understanding — Direction Cosines Properties
Direction Cosines and Their Properties
To describe which way a line points in 3D — ignoring its length — we give the angles it makes with the three coordinate axes. Call them α,β,γ (with the x-, y-, z-axis). Their cosines
l=cosα,m=cosβ,n=cosγ
are the direction cosines of the line.
Direction cosines are the cosines of the angles, not the angles themselves — a common slip.
For a point P(x,y,z) on a line through the origin at distance r=x2+y2+z2, right-triangle trigonometry gives
l=rx,m=ry,n=rz.
Property 1 — the squares sum to 1
l2+m2+n2=r2x2+y2+z2=r2r2=1.
This is the signature of direction cosines: any triple with l2+m2+n2=1 is the set of direction cosines of some line.
It is not l+m+n=1. Only the sum of squares equals 1.
Property 2 — they are a unit vector
Dividing OP=(x,y,z) by its length gives the unit vector u^=(l,m,n). So direction cosines are literally the components of a unit vector along the line — which is exactly why their squares sum to 1.
Property 3 — fixed up to sign
Reversing the line flips all three signs: a line has two sets, (l,m,n) and (−l,−m,−n).
Direction ratios
Any numbers (a,b,c) proportional to (l,m,n) are direction ratios. They are easier to read off, and you recover the cosines by normalising: …
Both positions are unit vectors of direction cosines, so l2+m2+n2=1 and (l+δl)2+(m+δm)2+(n+δn)2=1.
Subtract the first from the expanded second:
2(lδl+mδm+nδn)+(δl2+δm2+δn2)=0.(⋆)
Dot product of the two directions equals cosδθ:
cosδθ=l(l+δl)+m(m+δm)+n(n+δn)=1+(lδl+mδm+nδn). …
Using l2+m2+n2=1 for both positions and cosδθ≈1−21δθ2 for the small angle, the cross-term lδl+mδm+nδn=−21δθ2 substitutes into the differentiated identity to give δθ2=δl2+δm2+δn2.
The picture
Direction cosines (l,m,n) are the components of a unit vector along the line, so the point (l,m,n) lives on the unit sphere. As the line turns slightly, its direction cosines shift to (l+δl,m+δm,n+δn), another point on the same sphere. The tiny angle δθ between the two positions is the angle between these two unit vectors.
Step 1 - the unit-length identity, for both positions
l2+m2+n2=1,
(l+δl)2+(m+δm)2+(n+δn)2=1.
Expand the second and use the first:
2(lδl+mδm+nδn)+(δl2+δm2+δn2)=0.(⋆)
Do not drop lδl+mδm+nδn as "zero" here. It vanishes only to first order; the result lives at second order, where this term balances the sum of squares. Keep it.
Step 2 - the angle from the dot product
The two direction vectors are unit, so their dot product is cosδθ:
cosδθ=l(l+δl)+m(m+δm)+n(n+δn)=(l2+m2+n2)+(lδl+mδm+nδn).
Since l2+m2+n2=1, …
Method: Relating a small turn of a line to the change in its direction cosines
This is a proof pattern, not a numeric problem: connect a tiny angle δθ between two nearby positions of a line to the changes δl,δm,δn in its direction cosines. Two facts do all the work.
Steps
Step 1: Use the unit-length identity for both positions.
Direction cosines satisfy l2+m2+n2=1. Write it for the original and for the shifted triple, expand the second, and subtract. Keep the second-order term δl2+δm2+δn2 — it does not vanish.
Step 2: Get the angle from the dot product of the two unit directions.
Since both are unit vectors, their dot product is cosδθ, giving cosδθ=1+(lδl+mδm+nδn).
Step 3: Bring in the small-angle expansion. …
Common Mistakes
Mistake 1: Discarding lδl+mδm+nδn as zero.
Why it's wrong: it is zero only to first order, but this is a second-order result; that very term equals −21δθ2 and carries the whole answer. Correct approach: keep it, and evaluate it from the dot-product/small-angle expansion.
Mistake 2: Dropping the δl2+δm2+δn2 term when subtracting the two unit identities. …
- KCET 2025Set A-11 markMCQQ.If a line makes angles 90∘, 60∘ and θ with x, y and z axes respectively, where θ is acute, then the value of θ is (A) 6π (B) 4π (C) 3π (D) 2π
›Reveal solutionSolution
Use the fundamental relation between direction cosines, l2+m2+n2=1, to solve for the third angle.
Step 1 — The governing identity
If a line makes angles α,β,γ with the x-, y- and z-axes, its direction cosines are l=cosα, m=cosβ, n=cosγ, and they always satisfy
l2+m2+n2=1i.e.cos2α+cos2β+cos2γ=1
(This is just the statement that the unit vector along the line has magnitude 1.)
Step 2 — Substitute the given angles
α=90∘⇒cosα=0
β=60∘⇒cosβ=21
γ=θ⇒cosγ=cosθ
02+(21)2+cos2θ=1
Step 3 — Solve for θ
cos2θ=1−41=43⟹cosθ=±23 …
- COMEDK 2025Set 2025-A1 markMCQQ.Position vector of P and Q are ^+3^−7k^ and 5^−2^+4k^ respectively. Then the cosine of the angle between PQ and y -axis is (A) 1624 (B) 1625 (C) −1625 (D) −1624
›Reveal solutionSolution
The cosine of the angle between vector PQ and the y‑axis is the dot product of the unit vector along PQ with ^. After computing PQ=4^−5^+11k^, its magnitude is 162, so the cosine is −1625, which corresponds to option (C).
The key idea: The cosine of the angle between any two vectors is given by their dot product divided by the product of their magnitudes. Here, one vector is PQ and the other is the direction of the y‑axis, which is simply the unit vector ^. So we just need the y‑component of the unit vector along PQ.
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Find PQ
PQ=position of Q−position of P
=(5^−2^+4k^)−(^+3^−7k^)
=(5−1)^+(−2−3)^+(4+7)k^
=4^−5^+11k^.
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Magnitude of PQ
∣PQ∣=42+(−5)2+112=16+25+121=162.
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Cosine of the angle with the y‑axis
The y‑axis direction vector is ^. The cosine formula:
cosθ=∣PQ∣⋅∣^∣PQ⋅^.
Since ∣^∣=1 and PQ⋅^=−5, we get
cosθ=162−5.
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Interpretation …
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- COMEDK 2025Set 2025-E1 markMCQQ.The equation of a line passing through origin with direction angles 32π,4π,3π is (A) x=2y=z (B) −1x=−2y=z (C) x=−2y=z (D) x=−2y=−z
›Reveal solutionSolution
The direction cosines from the given angles give the line’s direction ratios; after simplifying, the symmetric equation matches option (D).
We are told the line passes through the origin and has direction angles 32π,4π,3π.
The direction cosines are the cosines of these angles, and they tell us the components of a unit vector along the line.
The symmetric form of a line through the origin is ax=by=cz, where (a,b,c) are any direction ratios proportional to the direction cosines.
- Compute the direction cosines
cos32π=−21,cos4π=22,cos3π=21.
So the direction cosines are (−21, 22, 21).
- Convert to direction ratios We can multiply by 2 to clear denominators:
(−1, 2, 1).
Any scalar multiple works; this set is simplest.
- Write the symmetric equation Through the origin:
−1x=2y=1z.
Equivalently,
−x=2y=z.
But the options are given in the form x=somethingy=±z.
Multiply the first equality by −1:
x=−2y=−z.
That matches option (D) at first glance — but check carefully:
From −1x=2y, cross-multiplying gives x=−2y, i.e. x=−2y.
From −1x=z, we get x=−z.
So the full set is x=−2y=−z. That is exactly option (D).
- Verify the other options …
- COMEDK 2024Set 2024-A1 markMCQQ.A line makes the same angle θ with each of the x and z-axes. If the angle β, which it makes with the y-axis is such that sin2β=3sin2θ, then cos2θ equals (A) 52 (B) 51 (C) 53 (D) 32
›Reveal solutionSolution
Using cos2α+cos2β+cos2γ=1 with the two equal angles θ, the condition sin2β=3sin2θ gives cos2θ=53 — option (C).
Direction-cosine identity
The line makes angle θ with both the x- and z-axes and angle β with the y-axis, so its direction cosines satisfy
cos2θ+cos2β+cos2θ=1 ⇒ 2cos2θ+cos2β=1.
Therefore
sin2β=1−cos2β=1−(1−2cos2θ)=2cos2θ.
Apply the given condition …
- COMEDK 2024Set 2024-M1 markMCQQ.The vector (r) whose magnitude is 32 units which makes an angle of 4π and 2π with y and z- axis respectively is (A) ^±3^ (B) ^±^ (C) −^±^ (D) ±3^+3^
›Reveal solutionSolution
The key idea is to use direction cosines to find the components of a vector given its magnitude and the angles it makes with the coordinate axes. The vector is ±3^+3^, so the correct option is (D).
We are told the vector r has magnitude ∣r∣=32 and makes an angle of 4π with the y-axis and 2π with the z-axis. The angle with the x-axis is not directly given, but we can find it using the fundamental relation between direction cosines.
Concept & Intuition
For any vector in 3D, the cosines of the angles it makes with the x, y, and z axes are called direction cosines, often denoted cosα, cosβ, cosγ. These satisfy the identity:
cos2α+cos2β+cos2γ=1
This is because the components are ∣r∣cosα, ∣r∣cosβ, ∣r∣cosγ, and the sum of their squares equals ∣r∣2. Once we know two angles, we can solve for the third — but note the sign ambiguity: the cosine could be positive or negative, giving two possible directions.
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Write down what we know
Angle with y-axis: β=4π, so cosβ=cos4π=21.
Angle with z-axis: γ=2π, so cosγ=cos2π=0.
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Use the direction cosine identity
cos2α+cos2β+cos2γ=1
Substitute the known values:
cos2α+(21)2+02=1
cos2α+21=1
cos2α=21
Hence cosα=±21.
- Find the components The vector components are:
rx=∣r∣cosα=32⋅(±21)=±3
ry=∣r∣cosβ=32⋅21=3
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- COMEDK 2023Set 2023-E1 markMCQQ.The coordinates of the vertices of the triangle are A(−2,3,6),B(−4,4,9) and C(0,5,8). The direction cosines of the median BE are (A) ⟨43,0,−42⟩ (B) ⟨−133,0,−132⟩ (C) ⟨1,0,−32⟩ (D) ⟨133,0,−132⟩
›Reveal solutionSolution
The median BE joins B to the midpoint E of AC; BE=(3,0,−2), ∣BE∣=13, giving direction cosines ⟨133,0,−132⟩.
E is the midpoint of AC with A(−2,3,6),C(0,5,8):
E=(2−2+0,23+5,26+8)=(−1,4,7).
Then with B(−4,4,9),
BE=E−B=(−1+4,4−4,7−9)=(3,0,−2),∣BE∣=9+0+4=13. …
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