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Mathematics · Ch 10 — Vector Algebra

Summary

Summary

  • Vector definition: A quantity with both magnitude and direction, denoted as a⃗\vec{a} or a\mathbf{a}. Its magnitude is ∣a⃗∣|\vec{a}|.
  • Position vector: OP⃗\vec{OP} of point P(x,y,z)P(x,y,z) is xi^+yj^+zk^x\hat{i} + y\hat{j} + z\hat{k}.
  • Direction cosines: Cosines of angles with axes: l=x∣r⃗∣l = \frac{x}{|\vec{r}|}, m=y∣r⃗∣m = \frac{y}{|\vec{r}|}, n=z∣r⃗∣n = \frac{z}{|\vec{r}|}, with l2+m2+n2=1l^2 + m^2 + n^2 = 1.
  • Vector addition: Triangle law: AB⃗+BC⃗=AC⃗\vec{AB} + \vec{BC} = \vec{AC}. Parallelogram law: a⃗+b⃗\vec{a} + \vec{b} is diagonal.
  • Scalar multiplication: ka⃗k\vec{a} scales magnitude by ∣k∣|k|; direction same if k>0k>0, opposite if k<0k<0.
  • Dot product: a⃗⋅b⃗=∣a⃗∣∣b⃗∣cos⁡θ=a1b1+a2b2+a3b3\vec{a} \cdot \vec{b} = |\vec{a}||\vec{b}|\cos\theta = a_1b_1 + a_2b_2 + a_3b_3. Result is a scalar.
  • Cross product: a⃗×b⃗=∣a⃗∣∣b⃗∣sin⁡θ n^\vec{a} \times \vec{b} = |\vec{a}||\vec{b}|\sin\theta \, \hat{n}, with direction by right-hand rule. In components: a⃗×b⃗=∣i^j^k^a1a2a3b1b2b3∣\vec{a} \times \vec{b} = \begin{vmatrix} \hat{i} & \hat{j} & \hat{k} \\ a_1 & a_2 & a_3 \\ b_1 & b_2 & b_3 \end{vmatrix}.
  • Projection: Scalar projection of a⃗\vec{a} on b⃗\vec{b} is a⃗⋅b⃗∣b⃗∣\frac{\vec{a} \cdot \vec{b}}{|\vec{b}|}; vector projection is (a⃗⋅b⃗∣b⃗∣2)b⃗\left(\frac{\vec{a} \cdot \vec{b}}{|\vec{b}|^2}\right)\vec{b}.
  • Area: ∣a⃗×b⃗∣|\vec{a} \times \vec{b}| gives area of parallelogram; 12∣a⃗×b⃗∣\frac{1}{2}|\vec{a} \times \vec{b}| gives area of triangle. …