Mathematics · Ch 3 — Trigonometry
Solving a triangle means computing every one of its six elements -- the three sides and the three angles -- once enough of them are already known. A right triangle needs only two elements besides the right angle itself (at least one of the two being a side): the third side follows from the Pythagorean theorem, and the missing acute angle follows because the two acute angles of a right triangle always add up to . An oblique (non-right) triangle instead needs three known elements, of which at least one must be a side -- knowing only angles fixes a triangle's shape but never its size, since infinitely many similar triangles share the same three angles.
| Given information | Details and method | Number of triangles |
|---|---|---|
| SAA (side, angle, angle) | Third angle from the angle sum, then the sine rule for the other two sides | Exactly one |
| SSA* (side, side, angle -- angle NOT included between the two sides) | The ambiguous case -- see below | , , or |
| SAS (side, angle, side -- angle IS included) | Law of Cosines first, to get the third side; then Law of Cosines (or Sines) for the angles | Exactly one |
| SSS (side, side, side) | Law of Cosines (or half-angle formulas) -- conventionally find the largest angle first | Exactly one |
| AAA (angle, angle, angle) | No side is known, so the triangle's size is undetermined | Infinitely many similar triangles |
* SSA means two sides and a non-included angle.
The SSA ambiguous case, worked out. Suppose , and are known, with not the angle between the two known sides. Let be the perpendicular height dropped from the vertex opposite side onto the base line, and think of side as a swinging arm of fixed length pivoting to try to close the triangle. Comparing that swinging length against and against decides everything: