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Mathematics · Ch 11 — Three-Dimensional Geometry

Summary

Summary

  • Direction Cosines: For a line with angles α,β,γ\alpha, \beta, \gamma to axes, direction cosines are l=cos⁡αl = \cos\alpha, m=cos⁡βm = \cos\beta, n=cos⁡γn = \cos\gamma, with l2+m2+n2=1l^2 + m^2 + n^2 = 1.
  • Direction Ratios: Any triple (a,b,c)(a, b, c) proportional to (l,m,n)(l, m, n); if a,b,ca, b, c are direction ratios, then l=aa2+b2+c2l = \frac{a}{\sqrt{a^2+b^2+c^2}}, etc.
  • Equation of a Line: Through point (x1,y1,z1)(x_1, y_1, z_1) with direction ratios (a,b,c)(a, b, c): x−x1a=y−y1b=z−z1c=λ\frac{x - x_1}{a} = \frac{y - y_1}{b} = \frac{z - z_1}{c} = \lambda (symmetric form).
  • Angle Between Two Lines: If direction cosines are (l1,m1,n1)(l_1, m_1, n_1) and (l2,m2,n2)(l_2, m_2, n_2), then cos⁡θ=∣l1l2+m1m2+n1n2∣\cos\theta = |l_1 l_2 + m_1 m_2 + n_1 n_2|; lines are perpendicular if sum =0= 0, parallel if ratios proportional.
  • Shortest Distance Between Skew Lines: For lines r⃗=a⃗1+λb⃗1\vec{r} = \vec{a}_1 + \lambda \vec{b}_1 and r⃗=a⃗2+μb⃗2\vec{r} = \vec{a}_2 + \mu \vec{b}_2, distance d=∣(a⃗2−a⃗1)⋅(b⃗1×b⃗2)∣∣b⃗1×b⃗2∣d = \frac{|(\vec{a}_2 - \vec{a}_1) \cdot (\vec{b}_1 \times \vec{b}_2)|}{|\vec{b}_1 \times \vec{b}_2|}.
  • Equation of a Plane: In normal form: r⃗⋅n^=d\vec{r} \cdot \hat{n} = d (where n^\hat{n} is unit normal, dd is distance from origin). General form: ax+by+cz+d=0ax + by + cz + d = 0.
  • Plane Through Three Points: If points are (x1,y1,z1)(x_1, y_1, z_1), (x2,y2,z2)(x_2, y_2, z_2), (x3,y3,z3)(x_3, y_3, z_3), the equation is ∣x−x1y−y1z−z1x2−x1y2−y1z2−z1x3−x1y3−y1z3−z1∣=0\begin{vmatrix} x - x_1 & y - y_1 & z - z_1 \\ x_2 - x_1 & y_2 - y_1 & z_2 - z_1 \\ x_3 - x_1 & y_3 - y_1 & z_3 - z_1 \end{vmatrix} = 0.
  • Angle Between Two Planes: For normals n⃗1\vec{n}_1 and n⃗2\vec{n}_2, cos⁡θ=∣n⃗1⋅n⃗2∣∣n⃗1∣∣n⃗2∣\cos\theta = \frac{|\vec{n}_1 \cdot \vec{n}_2|}{|\vec{n}_1||\vec{n}_2|}; planes are perpendicular if dot product =0= 0, parallel if normals are proportional. …