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Worked Examples · Example 13

Q.Solve the following Linear Programming Problem Graphically. Minimize Z=18x+10yZ = 18x + 10y Subject to 4x+y≥204x + y \geq 20 2x+3y≥302x + 3y \geq 30 and x≥0x \geq 0 and y≥0y \geq 0

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This is a minimization LPP with two constraints. We graph the feasible region (unbounded above), find the corner points, and evaluate Z=18x+10yZ = 18x + 10y at each. The minimum occurs at (3,8)(3, 8) giving Z=134Z = 134.

We are asked to minimize Z=18x+10yZ = 18x + 10y subject to two inequality constraints and non-negativity. The graphical method works beautifully here because we have only two decision variables — we can draw the constraints on the xyxy-plane and see where the objective function is smallest.

The key idea: For a minimization problem with “greater than or equal to” constraints, the feasible region is typically unbounded (it goes off to infinity). The minimum, if it exists, will occur at a corner point of the feasible region — just like in maximization. But we must check that the region is not empty and that the objective doesn’t keep decreasing forever.

Let’s go step by step.


1. Convert each inequality to an equation and draw the lines.

First constraint: 4x+y=204x + y = 20

Find intercepts:

  • If x=0x = 0, then y=20y = 20 → point (0,20)(0, 20)
  • If y=0y = 0, then 4x=204x = 20 → x=5x = 5 → point (5,0)(5, 0)

Second constraint: 2x+3y=302x + 3y = 30

  • If x=0x = 0, then 3y=303y = 30 → y=10y = 10 → point (0,10)(0, 10)
  • If y=0y = 0, then 2x=302x = 30 → x=15x = 15 → point (15,0)(15, 0)

Also, x≥0x \geq 0 and y≥0y \geq 0 restrict us to the first quadrant.


2. Determine which side of each line is feasible.

For 4x+y≥204x + y \geq 20: Test the origin (0,0)(0,0): 4(0)+0=0≱204(0) + 0 = 0 \not\geq 20 → origin is not feasible. So the feasible side is away from the origin — above the line.

For 2x+3y≥302x + 3y \geq 30: Test (0,0)(0,0): 0≱300 \not\geq 30 → again, origin is not feasible. So feasible side is above this line as well.

Thus the feasible region is the intersection of the half-planes above both lines, in the first quadrant. This region is unbounded upward and to the right.


3. Find the corner points of the feasible region.

Corner points occur where:

  • A constraint line meets an axis, or
  • Two constraint lines intersect.

Intersection of the two lines:

Solve

4x+y=204x + y = 20 … (1)

2x+3y=302x + 3y = 30 … (2)

From (1): y=20−4xy = 20 - 4x

Substitute into (2): 2x+3(20−4x)=302x + 3(20 - 4x) = 30

2x+60−12x=302x + 60 - 12x = 30

−10x=−30-10x = -30

x=3x = 3

Then y=20−4(3)=20−12=8y = 20 - 4(3) = 20 - 12 = 8

So intersection point is (3,8)(3, 8).

Axis intercepts that are feasible:

  • From 4x+y=204x + y = 20: (5,0)(5, 0) is on the xx-axis. Check if it satisfies 2x+3y≥302x + 3y \geq 30? 2(5)+0=10≱302(5) + 0 = 10 \not\geq 30 → not feasible. So (5,0)(5,0) is not a corner of the feasible region.
  • From 2x+3y=302x + 3y = 30: (15,0)(15, 0) is on the xx-axis. Check 4x+y≥204x + y \geq 20: 4(15)+0=60≥204(15) + 0 = 60 \geq 20 → feasible. So (15,0)(15, 0) is a corner.
  • From 4x+y=204x + y = 20: (0,20)(0, 20) is on the yy-axis. Check 2x+3y≥302x + 3y \geq 30: 0+60=60≥300 + 60 = 60 \geq 30 → feasible. So (0,20)(0, 20) is a corner.
  • From 2x+3y=302x + 3y = 30: (0,10)(0, 10) is on the yy-axis. Check 4x+y≥204x + y \geq 20: 0+10=10≱200 + 10 = 10 \not\geq 20 → not feasible.

So the feasible corner points are: (3,8)(3, 8), (15,0)(15, 0), and (0,20)(0, 20).

Tip

Always test each axis intercept against the other constraint — an intercept that lies on one line may still be outside the feasible region if it fails the other inequality.


4. Evaluate Z=18x+10yZ = 18x + 10y at each corner point. …

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