Q.Define a 'fixture' and state the two questions that every fixture method must answer.
A fixture is the schedule or draw of a tournament that fixes who plays whom; every fixture method — knock-out, league, or combination — must answer two questions: how many matches will be played, and in what sequence/structure the teams will meet.
A fixture is the schedule or draw of a tournament — drawn up in advance, it lays out which teams will play, and in what order, so that the competition can proceed without confusion among teams, officials or spectators.
Whatever the format — knock-out, league, or a combination of the two — the person drawing the fixture must answer two questions:
- How many matches will there be? In a knock-out with N teams this is N − 1 matches; in a league it is N(N − 1)/2 matches. Knowing this number in advance decides how much time, how many officials, and how many playing days the event will need.
- In what sequence/structure will the teams meet? This decides the actual bracket or round order — who meets whom in Round 1, how byes and seeding are placed (in a knock-out), or how the rounds are arranged so that every team meets every other team exactly once (in a league).
A fixture is the schedule that decides who plays whom, and in what order, in a tournament. Every fixture method must answer two questions: (1) how many matches will be played, and (2) in what sequence/structure the teams will meet — this second answer is what fixes the byes, seeding and rounds.
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