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Activities · Activity 10.1

Q.Identify some other networks in the real world.

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Every network shares one abstract structure — nodes joined by links, with something flowing along them, plus rules that govern the flow. Roads, railways, airlines, the telephone system, the electricity grid, water pipelines, the postal system, social circles, the banking/ATM system and even neurons in the brain are all networks. A computer network is the same idea with computers as the nodes, cables/wireless as the links, and data as the flow.

What makes something a network?

IngredientMeaningIn a computer network
Nodesthe things being connectedcomputers, servers, printers, routers, phones
Links (edges)the connections between themUTP cable, optical fibre, Wi-Fi, satellite
The flowwhat travels along the linksdata packets
Rules (protocol)how the flow is regulatedTCP/IP, HTTP
Topologythe shape of the connectionsbus, star, tree, mesh

If you can name these five things, you are looking at a network.

Networks in the real world

1. Road network. Nodes = cities and junctions; links = roads and highways; the flow = vehicles. The rules of the road (traffic signals, lane discipline, speed limits) are its protocol, and a traffic jam is exactly what a computer network calls congestion.

2. Railway network. Nodes = railway stations; links = tracks; the flow = trains. Junction stations act as routers, deciding which line a train takes next. Indian Railways is among the largest such networks in the world.

3. Airline network. Nodes = airports; links = flight routes; the flow = aircraft and passengers. Airlines deliberately use a hub-and-spoke design (many small airports feeding a few large hubs), which is the real-world twin of the star topology.

4. Telephone / mobile network. Nodes = handsets, landlines and cell towers; links = copper, fibre and radio; the flow = voice and data. This is the network that historically inspired computer networking — the very idea of switching a call comes from here.

5. Electricity grid. Nodes = power stations, substations, homes; links = transmission lines; the flow = electric power. Its mesh design is why a single failed line usually does not black out a city — the same redundancy argument used for mesh topology in computer networks.

6. Water supply and drainage. Nodes = reservoirs, overhead tanks, taps; links = pipes; the flow = water. Water pressure is its "bandwidth", and a burst pipe is a link failure.

7. Postal and courier network. Nodes = post offices and sorting hubs; links = trucks, trains and planes; the flow = letters and parcels. A pin code is an address, sorting is routing, and a parcel travelling hub to hub is precisely store-and-forward packet switching.

8. Social network. Nodes = people; links = friendships, family ties, professional contacts; the flow = information (and gossip). Online platforms merely digitise a network that always existed.

9. Banking / ATM network. Nodes = bank branches, ATMs, payment switches; links = secure leased lines; the flow = transactions. Withdrawing cash from any bank's ATM works because those machines are internetworked.

10. Biological neural network. Nodes = neurons; links = synapses; the flow = electrical impulses. This network is the direct inspiration for artificial neural networks in AI.

Comparing them with a computer network

Real-world networkNodeLinkWhat flows
Roadjunction, cityroadvehicles
Railwaystationtracktrains
Airlineairportflight routeaircraft, passengers
Telephonehandset, towerfibre, radiovoice, data
Electricity gridsubstationtransmission lineelectric power
Water supplytank, tappipewater
Postalpost officetransport routeletters, parcels
Socialpersonrelationshipinformation
Bankingbranch, ATMleased linetransactions
Computer networkcomputer, printer, routercable, Wi-Fidata

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