Q.A particle starts from origin at t=0 with a velocity 5.0i^ m/s and moves in x-y plane under action of a force which produces a constant acceleration of (3.0i^+2.0j^) m/s2.
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Kinematics Vector Differentiation
Imagine you're tracking a drone flying in the sky. At any instant, it has a position — say, 30 metres east and 40 metres north of you. That's a vector: r=30i^+40j^. A second later, it's moved. The question kinematics asks is: how fast is that position changing? That rate of change is velocity, and to get it, you differentiate the position vector.
But here's the key difference from school calculus: in school, you differentiated a scalar function like y=x2. Here, you're differentiating a vector function — something that has both magnitude and direction, and both can change with time.
The Intuition First
Think of a vector as an arrow. When time passes, that arrow can do two things:
- It can get longer or shorter (magnitude changes).
- It can rotate (direction changes).
Velocity is the total rate of change of that arrow. If the drone flies straight away from you, only the length changes. If it flies in a circle around you, only the direction changes. Most real motion does both.
So vector differentiation is just: take the derivative of each component separately, because components are independent scalars.
The Precise Statement
If a position vector is written in Cartesian coordinates as:
r(t)=x(t)i^+y(t)j^+z(t)k^
where i^,j^,k^ are fixed unit vectors (they don't change direction with time), then:
dtdr=dtdxi^+dtdyj^+dtdzk^
That's it. You differentiate each component function x(t),y(t),z(t) exactly as you would in single-variable calculus, and the unit vectors stay put.
dtd(f(t)u^)=dtdfu^(if u^ is constant)
Why This Works
The derivative of a vector is defined the same way as for a scalar — as a limit:
dtdr=limΔt→0Δtr(t+Δt)−r(t)
The numerator is a vector difference. When you write r in components, the difference splits into component differences. The limit then acts on each component separately because the unit vectors are constant. So the definition forces component-wise differentiation.
A Concrete Example
A particle moves such that:
r(t)=(3t2)i^+(5sint)j^+(2e−t)k^
Its velocity is:
v(t)=dtdr=(6t)i^+(5cost)j^+(−2e−t)k^
Notice: the x-component grows linearly, the y-component oscillates, the z-component decays. Each derivative is just the ordinary derivative of that component's function.
The One Trap: Non-Constant Unit Vectors
The rule above assumes i^,j^,k^ are fixed. That's true in Cartesian coordinates. But in polar coordinates, the unit vectors r^ and θ^ rotate as the particle moves. Differentiating a vector in polar coordinates requires the product rule because the unit vectors themselves depend on time. …
The key idea is to apply the kinematic equations for motion under constant acceleration in vector form, resolving them into components as needed.
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The position vector r(t) is given by r(t)=r0+v0t+21at2. Substituting the given values:
r(t)=0+(5.0i^)t+21(3.0i^+2.0j^)t2
r(t)=(5.0t+1.5t2)i^+(1.0t2)j^.
Thus, the x-coordinate is x(t)=5.0t+1.5t2 and the y-coordinate is y(t)=1.0t2.
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To find the time when x=84 m, we solve 1.5t2+5.0t−84=0. Multiplying by 2 gives 3t2+10t−168=0. Using the quadratic formula t=2(3)−10±102−4(3)(−168)=6−10±100+2016=6−10±2116=6−10±46. Since t>0, we take t=6−10+46=6 s.
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(a) The y-coordinate at t=6 s is y(6)=1.0(6)2=36 m.
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(b) The velocity vector v(t) is given by v(t)=v0+at. Substituting values: …
This problem involves 2D kinematics with constant acceleration. We decompose the motion into independent x and y components, use kinematic equations to find the time when the x-coordinate is 84m, and then calculate the y-coordinate and speed at that specific time. The y-coordinate is 36m and the speed is 25.94m/s.
When a particle moves in two or three dimensions under constant acceleration, its motion can be analyzed by treating each spatial dimension (like x and y) independently. This is because the acceleration in one direction does not affect the motion in a perpendicular direction. We can apply the familiar one-dimensional kinematic equations to the x-component of motion and the y-component of motion separately. Once we have the component-wise descriptions, we can combine them to find the overall position, velocity, or speed.
Here, we are given initial velocity and constant acceleration as vectors. We will first break these vectors into their x and y components. Then, we will use the position equation for the x-component to find the time at which the x-coordinate reaches 84m. With this time, we can find the corresponding y-coordinate and the components of velocity, which will allow us to calculate the speed.
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Identify Initial Conditions and Acceleration Components:
The particle starts from the origin at t=0, so its initial position vector is r0=0i^+0j^.
The initial velocity is given as v0=5.0i^m/s.
This means the initial x-component of velocity is v0x=5.0m/s, and the initial y-component of velocity is v0y=0m/s.
The constant acceleration is a=(3.0i^+2.0j^)m/s2.
So, the x-component of acceleration is ax=3.0m/s2, and the y-component of acceleration is ay=2.0m/s2.
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Recall Kinematic Equations for Position and Velocity:
For motion with constant acceleration, the position vector r(t) and velocity vector v(t) at any time t are given by:
r(t)=r0+v0t+21at2
v(t)=v0+at
We can write these equations in terms of their x and y components:
For the x-component:
x(t)=x0+v0xt+21axt2
vx(t)=v0x+axt
For the y-component:
y(t)=y0+v0yt+21ayt2
vy(t)=v0y+ayt
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Substitute Initial Values into Component Equations:
Using the values from Step 1:
x0=0, v0x=5.0, ax=3.0
y0=0, v0y=0, ay=2.0
The position equations become:
x(t)=0+5.0t+21(3.0)t2⟹x(t)=5.0t+1.5t2
y(t)=0+0t+21(2.0)t2⟹y(t)=t2
The velocity equations become:
vx(t)=5.0+3.0t
vy(t)=0+2.0t⟹vy(t)=2.0t
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Determine the Time when x-coordinate is 84m (Part a):
We are given that the x-coordinate is 84m. We use the equation for x(t):
84=5.0t+1.5t2
Rearrange this into a standard quadratic equation:
1.5t2+5.0t−84=0
We can solve for t using the quadratic formula t=2a−b±b2−4ac:
t=2(1.5)−5.0±(5.0)2−4(1.5)(−84)
t=3−5.0±25+504
t=3−5.0±529
t=3−5.0±23
This gives two possible values for t: …
Concept: Getting Time Without Solving a Quadratic
Method: Time-Free Equation First (vx2=v0x2+2axx), Then a Linear Solve for t
The position equation x(t)=5.0t+1.5t2=84 is a genuine quadratic in t, needing the quadratic formula. This method sidesteps that entirely: first find vx at x=84 directly from the time-free kinematic relation (which only involves x, not t), then get t from a single linear equation vx=v0x+axt -- no quadratic formula anywhere.
Steps
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Identify the x-motion's known quantities: v0x=5.0 m/s, ax=3.0 m/s2, and the target x=84 m (with x0=0).
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Apply the time-free relation along x -- this equation never involves t, only displacement:
vx2=v0x2+2axx=(5.0)2+2(3.0)(84)=25+504=529
vx=529=23.0 m/s
(Taking the positive root: the particle starts moving in +x and only accelerates further in +x, so vx stays positive throughout.)
- Now solve for t from the LINEAR velocity equation vx=v0x+axt, instead of the quadratic position equation:
23.0=5.0+3.0t⇒t=3.018.0=6.0 s
- With t now known, find the y-coordinate using the y-motion's own position equation (there is no shortcut needed here, since v0y=0 makes it already simple):
y=v0yt+21ayt2=0+21(2.0)(6.0)2=36 m
- Find vy at this instant:
vy=v0y+ayt=0+2.0(6.0)=12.0 m/s
- Speed = magnitude of the full velocity vector: …
Showing the 12 most recent of 17 on this concept.
- TG EAPCET 2026Set ap-2026-05-04-AN1 markMCQQ.The electric potentials at two points A and B are +60 V and −30 V respectively. If a particle of mass 20 μg and charge +10 μC is released from rest at point A, then the velocity with which the particle reaches the point B is (A) 450 ms−1 (B) 150 ms−1 (C) 300 ms−1 (D) 600 ms−1
›Reveal solutionSolution
The particle moves from higher to lower electric potential, gaining kinetic energy equal to the loss in electric potential energy. Using conservation of energy, the velocity at B is 300 m/s.
The key idea here is that a charged particle in an electric field experiences a force that accelerates it, and the work done by the field changes the particle’s kinetic energy. Since the field is conservative, the total mechanical energy (kinetic + electric potential energy) is conserved. The electric potential difference between A and B tells us exactly how much potential energy is converted into kinetic energy — no need to know the path or the field shape.
Let’s work through it step by step.
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Identify the given data and convert to SI units.
Mass: m=20 μg=20×10−9 kg=2×10−8 kg.
Charge: q=+10 μC=10×10−6 C=1×10−5 C.
Potentials: VA=+60 V, VB=−30 V.
Initial velocity: u=0 (released from rest).
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Understand the energy conversion.
The electric potential energy of a charge q at a point with potential V is U=qV.
As the particle moves from A to B, the change in potential energy is
ΔU=UB−UA=q(VB−VA).
Since VB<VA and q is positive, ΔU is negative — potential energy decreases.
By conservation of energy, the loss in potential energy equals the gain in kinetic energy:
ΔK=−ΔU.
- Calculate the potential difference and the energy change.
VB−VA=(−30)−(+60)=−90 V.
So
ΔU=q(VB−VA)=(1×10−5)(−90)=−9×10−4 J.
The kinetic energy gained is therefore
ΔK=−ΔU=9×10−4 J.
- Relate kinetic energy to velocity. …
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- TG EAPCET 2025Set ap-2025-04-29-FN1 markMCQQ.A cannon on a cliff 55 m above the ground fires a shell with a velocity of 50i^+50j^ ms−1. The displacement vector of the shell when it hits the ground is (Acceleration due to gravity =10 ms−2) (A) (550i^−55j^) m (B) (550i^−500j^) m (C) (500i^−55j^) m (D) (500i^−550j^) m
›Reveal solutionSolution
Time of flight to the ground is t=11 s, giving horizontal range 550 m and a net vertical drop of 55 m: displacement =(550i^−55j^) m — option (A).
The shell is launched from 55 m above the ground with velocity v=50i^+50j^ ms−1, so ux=50 ms−1 and uy=50 ms−1, with g=10 ms−2 downward.
Vertical motion (find the time of flight). Taking upward as positive and the launch point as the origin, the ground is at y=−55 m:
y=uyt−21gt2⟹−55=50t−5t2
5t2−50t−55=0⟹t2−10t−11=0⟹(t−11)(t+1)=0
Taking the physical root, t=11 s.
Horizontal displacement. …
- TG EAPCET 2024Set eng-2024-05-09-FN1 markMCQQ.A particle of charge 2 C is moving with a velocity of (3i^+4j^) ms−1 in the presence of magnetic and electric fields. If the magnetic field is (i^+2j^+3k^) T and the electric field is (−2k^) NC−1, then the Lorentz force on the particle is (A) 50 N (B) 20 N (C) 30 N (D) 40 N
›Reveal solutionSolution
The Lorentz force is the vector sum of electric and magnetic forces on a charged particle. Computing F=qE+q(v×B) and finding its magnitude gives 20 N.
When a charged particle moves through regions containing both electric and magnetic fields, it experiences two distinct forces. The electric field exerts a force along its direction, while the magnetic field exerts a force perpendicular to both the velocity and the field itself. The total electromagnetic force—the Lorentz force—is simply the vector sum of these two contributions.
The Lorentz force is given by:
F=qE+q(v×B)
where q is the charge, E is the electric field, v is the velocity, and B is the magnetic field.
Let me work through this systematically.
1. Identify the given quantities
- Charge: q=2 C
- Velocity: v=(3i^+4j^) m/s
- Magnetic field: B=(i^+2j^+3k^) T
- Electric field: E=(−2k^) N/C
2. Calculate the electric force
The electric force is straightforward:
FE=qE=2×(−2k^)=−4k^ N
3. Calculate the magnetic force using the cross product
The magnetic force requires v×B. Using the determinant method:
v×B=i^31j^42k^03
Expanding along the first row:
v×B=i^(4⋅3−0⋅2)−j^(3⋅3−0⋅1)+k^(3⋅2−4⋅1) …
- TG EAPCET 2024Set ap-2024-05-07-FN1 markMCQQ.The displacement of a particle in simple harmonic motion is given by x=A0cos(2πt). The distance travelled by the particle in the interval between t=2 to t=5 seconds and its position at 5th second are (A) A0, and mean position (B) A0, and extreme position (C) 3A0, and mean position (D) 3A0, and extreme position
›Reveal solutionSolution
The key is to track the particle’s motion over the time interval by finding its positions at the start and end, then summing the absolute distances between turning points. The distance travelled is 3A0 and the position at t=5 is the mean position, so the correct option is (C).
We are given x=A0cos(2πt). This is simple harmonic motion with amplitude A0 and angular frequency ω=2π rad/s. The period is T=ω2π=π/22π=4 seconds. So the particle completes one full oscillation every 4 seconds.
Why this approach works:
In SHM, the distance travelled is not simply the difference in displacement — the particle may reverse direction. We must find the positions at key times and sum the absolute distances between consecutive turning points (where velocity = 0) within the interval.
- Find the position at t=2 s
x(2)=A0cos(2π⋅2)=A0cos(π)=−A0
So at t=2, the particle is at the left extreme position (−A0).
- Find the position at t=5 s
x(5)=A0cos(2π⋅5)=A0cos(25π)
Since 25π=2π+2π, we have cos(25π)=cos(2π)=0.
So x(5)=0, which is the mean position.
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Determine the motion between t=2 and t=5
The period is 4 s, so from t=2 to t=5 is 3 seconds — three-quarters of a period.
Let’s list the turning points (where velocity = 0, i.e., sin(πt/2)=0):
- At t=2: left extreme (−A0)
- Next turning point: t=4 (since cos(π⋅4/2)=cos(2π)=A0), right extreme (+A0)
- Next turning point: t=6 (left extreme again), but our interval ends at t=5.
So the path is:
- From t=2 to t=4: moves from left extreme (−A0) to right extreme (+A0). Distance = 2A0. …
- TG EAPCET 2023Set eng-2023-05-14-FN1 markMCQQ.The velocity of a particle having magnitude of 10 ms−1 in the direction of 60∘ with positive X-axis is (A) 5i^−53j^ (B) 53i^−5j^ (C) 53i^+5j^ (D) 5i^+53j^
›Reveal solutionSolution
The velocity vector is found by resolving the given magnitude along the X and Y axes using cosine and sine of the angle. The result is 5i^+53j^, which corresponds to option (D).
Concept & Intuition
A velocity vector has both magnitude and direction. When we know the magnitude (speed) and the angle it makes with the positive X-axis, we can break it into horizontal (X) and vertical (Y) components using trigonometry. The X-component is magnitude × cos(angle), and the Y-component is magnitude × sin(angle). This works because the vector forms the hypotenuse of a right triangle, with the components as the legs.
Step-by-step solution
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Identify given values
Magnitude v=10 m/s, angle θ=60∘ measured from the positive X-axis.
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Find the X-component
vx=vcosθ=10cos60∘=10×21=5
So the component along i^ is 5.
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Find the Y-component
vy=vsinθ=10sin60∘=10×23=53
So the component along j^ is 53.
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Write the vector …
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- TG EAPCET 2022Set eng-2022-07-18-AN1 markMCQQ.An electromagnetic wave has its electric and magnetic fields given by E(t)=Emsin(kx−ωt) B(t)=Bmsin(kx−ωt) If the direction of Em & Bm are in the direction of i^+j^ and i^−j^ respectively, the unit vector that gives the direction of propagation of the wave is (A) −k^ (B) k^ (C) i^ (D) −i^
›Reveal solutionSolution
The Poynting vector S=μ01E×B gives the direction of energy flow. For the given fields, Em×Bm points along −k^, so the wave propagates in the −k^ direction. The correct option is (A).
The central idea here is that in an electromagnetic wave, the direction of propagation is given by the cross product E×B. This comes from the Poynting vector, which describes the energy flux density of the wave. For a plane wave, the electric field, magnetic field, and propagation direction are always mutually perpendicular, forming a right-handed triad.
The problem gives you the directions of the amplitudes Em and Bm as vectors. Since the wave is sinusoidal and both fields oscillate in phase, the direction of propagation is simply the direction of Em×Bm (or equivalently, the direction of E×B at any instant).
Let’s work through it step by step.
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Write the given direction vectors clearly.
Em is along i^+j^.
Bm is along i^−j^.
These are not unit vectors yet — they just tell us the direction.
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Compute the cross product Em×Bm.
Use the distributive property of the cross product:
(i^+j^)×(i^−j^)=i^×i^−i^×j^+j^×i^−j^×j^
Recall that i^×i^=0, j^×j^=0, i^×j^=k^, and j^×i^=−k^.
So:
=0−k^+(−k^)−0=−2k^ …
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- TG EAPCET 2022Set eng-2022-07-19-AN1 markMCQQ.A particle initially at origin starts moving in xy-plane has velocity component V=(6+2t)i^+(4+23t)j^ m/s. Acceleration of the particle in m/s2 is [x, y are measured in meters, t in seconds, respectively] (A) (6+2t)i^+(4+23t)j^ (B) (6+2t)i^+23j^ (C) 2i^+23j^ (D) 2i^+23k^
›Reveal solutionSolution
Acceleration is the time derivative of velocity. Differentiating each component of V gives a constant vector, so the answer is 2i^+23j^.
The key idea here is simple: acceleration is the rate of change of velocity with respect to time. When velocity is given as a function of time, you differentiate component-wise. No need to worry about position, initial conditions, or any other detail — the question only asks for acceleration.
- The velocity vector is
V(t)=(6+2t)i^+(4+23t)j^.
- Acceleration is defined as
a(t)=dtdV.
- Differentiate the x-component:
dtd(6+2t)=2.
- Differentiate the y-component:
dtd(4+23t)=23.
- The z-component is absent (the motion is in the xy-plane), so the acceleration vector is a=2i^+23j^. …
- TG EAPCET 2022Set eng-2022-07-19-AN1 markMCQQ.A bullet is fired at time t=0 with velocity 20 m/s and at an initial angle of 30∘ with the horizontal. The tan angle between the displacement vector and the horizontal after time 0.1 s is (Assume g=10 m/s2) (A) 20338 (B) 20319 (C) 2019 (D) 20193
›Reveal solutionSolution
To find the angle of the displacement vector, we first calculate its horizontal and vertical components using kinematic equations. The tangent of the angle is then the ratio of the vertical displacement to the horizontal displacement. The tan angle is 20319.
When an object is launched into the air and moves under the influence of gravity alone, we call this projectile motion. The key insight in solving projectile motion problems is to treat the horizontal and vertical components of motion independently. This is because gravity acts only vertically, causing acceleration in that direction, while there is no acceleration horizontally (assuming negligible air resistance).
The displacement vector, r, at any time t has components Δx (horizontal displacement) and Δy (vertical displacement). If ϕ is the angle this displacement vector makes with the horizontal, then tanϕ=ΔxΔy. Our goal is to find these components and then their ratio.
Here's how we approach the problem:
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Decompose the initial velocity:
The bullet is fired with an initial velocity v0=20 m/s at an angle θ0=30∘ with the horizontal. We need to find its horizontal and vertical components.
- Horizontal component of initial velocity: v0x=v0cosθ0=20cos30∘=20(23)=103 m/s
- Vertical component of initial velocity: v0y=v0sinθ0=20sin30∘=20(21)=10 m/s
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Calculate horizontal displacement (Δx):
In the horizontal direction, there is no acceleration, so the velocity remains constant. The horizontal displacement is simply the product of the horizontal velocity and time.
Δx=v0xt
Given t=0.1 s:
Δx=(103 m/s)×(0.1 s)=3 m
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Calculate vertical displacement (Δy): …
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- TG EAPCET 2022Set eng-2022-07-20-AN1 markMCQQ.Particle A (which was located at the origin at time t = 0) is moving along the x-axis with a constant speed of 1 m/s. Location of particle B which is moving along the y-axis is given by y=ct2, where c=1 m/s2. Find the speed of particle A relative to particle B at t = 1 sec. (A) 5 m/s (B) 2 m/s (C) 1 m/s (D) 0 m/s
›Reveal solutionSolution
The relative speed is found by vector subtraction of velocities, not positions. At t=1 s, the relative speed is 5 m/s.
The key idea here is that relative speed is the magnitude of the relative velocity vector. Velocity is the rate of change of position, so we first need the velocity of each particle, then subtract them vectorially. A common mistake is to subtract positions and then differentiate — that works but is slower. The cleanest path is to get velocities directly.
- Particle A moves along the x-axis at constant speed 1 m/s, starting from the origin. Its velocity is simply:
vA=1i^ m/s
(constant, no dependence on time).
- Particle B moves along the y-axis with position y=ct2, where c=1 m/s2. So its position vector is:
rB=(ct2)j^=t2j^ m
The velocity of B is the time derivative:
vB=dtd(t2)j^=2tj^ m/s
At t=1 s, this becomes:
vB(1)=2(1)j^=2j^ m/s
- Relative velocity of A with respect to B is defined as:
vA/B=vA−vB
Substituting at t=1 s:
vA/B=(1i^)−(2j^)=1i^−2j^ m/s
- Relative speed is the magnitude of this vector: ∣vA/B∣=(1)2+(−2)2=1+4=5 m/s …
- TG EAPCET 2022Set eng-2022-07-20-AN1 markMCQQ.A particle is moving in xy - plane as x=(4+t2)i^, y=(2t+2t2)j^ where x & y are displacements measured along x and y axes respectively in meters and t in seconds. What is the velocity of the particle? (A) v=(4+t)i^+(2+t)j^ (B) v=(4+2t)i^+(2+t)j^ (C) v=(4+2t)i^+(2+2t)j^ (D) v=(4+t)i^+(2+2t)j^
›Reveal solutionSolution
The velocity of a particle is found by taking the time derivative of its position vector. By differentiating the given x and y components of displacement, we find the velocity vector. The calculated velocity is v=2ti^+(2+t)j^.
The velocity of a particle describes how its position changes with respect to time. In two or three dimensions, the position of a particle is represented by a position vector, r(t), which has components along the x, y, and z axes. If the position vector is given as r(t)=x(t)i^+y(t)j^+z(t)k^, then the instantaneous velocity vector, v(t), is found by taking the time derivative of each component of the position vector.
This approach works because differentiation gives us the instantaneous rate of change. For motion along a straight line, velocity is simply dtdx. When motion occurs in a plane (like the xy-plane here), we treat the x and y motions independently, and the overall velocity is the vector sum of these component velocities.
The velocity vector v(t) is the time derivative of the position vector r(t):
v(t)=dtdr=dtdxi^+dtdyj^+dtdzk^
Here's how to find the velocity of the particle:
- Identify the position components: The problem states that the displacement along the x-axis is x=(4+t2)i^ and along the y-axis is y=(2t+2t2)j^. This means the x-component of the particle's position is x(t)=4+t2 and the y-component is y(t)=2t+2t2. Therefore, the position vector of the particle in the xy-plane is:
r(t)=x(t)i^+y(t)j^=(4+t2)i^+(2t+2t2)j^
- Calculate the x-component of velocity: The x-component of velocity, vx(t), is the time derivative of the x-component of position:
vx(t)=dtdx=dtd(4+t2)
Using the rules of differentiation ($\frac{d}{dt}(c) = 0$ for a constant $c$, and $\frac{d}{dt}(t^n) = nt^{n-1}$): $$ v_x(t) = \frac{d}{dt}(4) + \frac{d}{dt}(t^2) = 0 + 2t = 2t $$ … - TG EAPCET 2022Set ap-2022-07-31-AN1 markMCQQ.The co-ordinates (x, y) of a moving particle at any time ‘t’ are given by x=αt3 and y=βt3. The speed of the particle at time ‘t’ is given by (A) 3tα2+β2 (B) 3t2α2+β2 (C) t2α2+β2 (D) α2+β2
›Reveal solutionSolution
Speed is the magnitude of the velocity vector. Differentiate the position components to find velocity, then compute ∣v∣=vx2+vy2 to get 3t2α2+β2.
Why this approach works
Speed measures how fast a particle moves along its path, regardless of direction. When position is given as functions of time, velocity is simply the rate of change of position—the derivative with respect to time. Since motion happens in two dimensions here, we have two velocity components, and the speed is the magnitude of that velocity vector.
The key insight: differentiate each coordinate separately, then use the Pythagorean theorem to find the magnitude.
Solution
-
Find the velocity components
The velocity in the x-direction is:
vx=dtdx=dtd(αt3)=3αt2
The velocity in the y-direction is:
vy=dtdy=dtd(βt3)=3βt2
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Compute the speed
Speed is the magnitude of the velocity vector:
v=vx2+vy2
Substituting our components:
v=(3αt2)2+(3βt2)2
- Simplify the expression …
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- TG EAPCET 2021Set ap-2021-08-09-FN1 markMCQQ.At t=0, a particle starts moving from origin with velocity 5.0i^ m/s and it moves in x−y plane due to a force having a constant acceleration of (2.0i^+3.0j^) m/s2. Find the coordinate of the particle at t=6s. (A) (x=54m,y=66m) (B) (x=66m,y=54m) (C) (x=36m,y=48m) (D) (x=48m,y=36m)
›Reveal solutionSolution
The particle undergoes constant acceleration in 2D, so we apply the kinematic equation r=r0+v0t+21at2 separately to each coordinate. At t=6 s, the position is (66m,54m), which corresponds to option (B).
The key idea is that motion in perpendicular directions (x and y) is independent when acceleration is constant. We can treat each coordinate as a separate 1D problem under constant acceleration, then combine the results.
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Identify the given quantities
- Initial position: r0=(0,0)
- Initial velocity: v0=5.0i^ m/s, so v0x=5.0 m/s, v0y=0
- Constant acceleration: a=2.0i^+3.0j^ m/s², so ax=2.0 m/s², ay=3.0 m/s²
- Time: t=6 s
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Apply the 2D kinematic equation for position
The vector form is:
r(t)=r0+v0t+21at2
Since r0=0, this simplifies to:
r(t)=v0t+21at2
- Find the x-coordinate Only the x-components matter:
x(t)=v0xt+21axt2
Substitute values:
x(6)=(5.0)(6)+21(2.0)(62)=30+21(2)(36)=30+36=66 m
- Find the y-coordinate Only the y-components matter: y(t)=v0yt+21ayt2 …
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