Q.A furniture dealer invests his money in tables or chairs or both. He has ₹ 50,000 to invest and has space to store at most 35 items. A chair costs ₹ 1,000 and a table costs ₹ 2,000. This dealer earns a profit of ₹ 150 by selling a chair and ₹ 250 by selling a table. Formulate a Linear Programming Problem and solve the problem graphically to maximize the profit.
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Start your 14-day free trial to unlock the full solution →The dealer should buy 15 tables and 20 chairs to maximize profit at ₹7,750, subject to budget and storage constraints.
Why Linear Programming?
When resources are limited—money, space, time—and you want to optimize an outcome like profit, Linear Programming gives you a systematic way to find the best allocation. The constraints carve out a feasible region in the plane, and the profit function (a linear combination of your decision variables) reaches its maximum at one of the corner points of that region. This is the Fundamental Theorem of Linear Programming: the optimum lies at a vertex.
Here the dealer must decide how many chairs and tables to buy, balancing cost against storage while chasing maximum profit.
Formulation
Decision variables:
Let = number of tables purchased, = number of chairs purchased.
Objective function (profit to maximize):
Each table earns ₹250, each chair ₹150, so
Constraints:
- Budget constraint: A table costs ₹2,000, a chair ₹1,000. Total investment cannot exceed ₹50,000:
- Storage constraint: At most 35 items can be stored:
- Non-negativity: You cannot buy a negative number of items:
Graphical Solution
1. Plot the constraint lines.
For :
- When , → point .
- When , → point .
For :
- When , → point .
- When , → point .
Both lines, together with the axes and , bound the feasible region.
2. Identify the feasible region.
The feasible region is the set of all satisfying all four inequalities. It is a polygon in the first quadrant. Shade the region that lies:
- Below the line ,
- Below the line ,
- In the first quadrant ().
3. Find the corner points (vertices) of the feasible region.
The vertices are intersections of the boundary lines:
| Intersection of | Solve | Vertex |
|---|---|---|
| and | — | |
| and | ||
| and | Subtract: , then | |
| and |
The vertex from and violates the budget constraint (since ), so it lies outside the feasible region. …
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