A point is not a thing but a place — a position located, with reference to a coordinate system, by a unique ordered pair (x,y): x is the (signed) distance from the y-axis and y the (signed) distance from the x-axis. The locus of a moving point is the path traced out by it as it moves subject to a stated geometric condition; equivalently, an equation in x,y has infinitely many real solution-pairs (x,y), and the collection of all the points corresponding to those solutions is the locus of the equation. (The plural of locus is loci.)
Some standard loci: a point moving so as to stay equidistant from two fixed points A,B traces the perpendicular bisector of AB; a point equidistant from two fixed lines traces the angle bisector; a point at a fixed distance r from a fixed point O traces a circle of radius r centred at O. A point on the rim of a circle rolling along a straight line traces a cycloid.
Procedure for finding the equation of a locus.
- Assign coordinates (h,k) to the moving point P whose locus is wanted.
- Translate the given geometric condition(s) into equation(s) relating h,k and any parameters/known quantities.
- Eliminate the parameter(s), so that only h,k and known constants remain.
- Replace h by x and k by y; the resulting equation in x,y is the equation of the locus.
When the given coordinates involve a trigonometric parameter θ (e.g. (asecθ,btanθ)), eliminate θ using a Pythagorean identity: sin2θ+cos2θ=1, sec2θ−tan2θ=1, or csc2θ−cot2θ=1. When the parameter is a real number t (e.g. (ct,c/t)), eliminate it by taking the product, ratio, or another algebraic combination of the two coordinate equations that cancels t. …