Spherical Mirror Equation: Why the Formula Holds
The spherical mirror equation — also called the mirror formula — relates the object distance (u), image distance (v), and focal length (f) of a spherical mirror. Let's build the reasoning step by step.
1. The Key Formula
For a spherical mirror (concave or convex):
f1=u1+v1
Where:
- f = focal length (positive for concave, negative for convex)
- u = object distance from pole (always negative by sign convention)
- v = image distance from pole (sign depends on image location)
2. Why This Formula Holds — The Derivation
Step 1: Start with a ray diagram
Consider a concave mirror with:
- Pole P
- Centre of curvature C (radius R)
- Focus F (midpoint of PC, so f=R/2)
Take an object placed beyond C. Draw two rays from the object's tip:
- A ray parallel to the principal axis → reflects through F
- A ray through C → reflects back along itself
These rays meet at the image point.
Step 2: Use similar triangles
Let the object height be ho and image height be hi.
From the geometry of the ray through C:
- Triangle formed by object, C, and axis is similar to triangle formed by image, C, and axis.
This gives:
hiho=R−vu−R
(Here u and v are distances from P, with sign conventions applied later.)
Step 3: Use the parallel ray
From the ray parallel to the axis:
- Triangle formed by object, F, and axis is similar to triangle formed by image, F, and axis.
This gives:
hiho=fu−f
Step 4: Equate the two ratios
Since both ratios equal ho/hi:
R−vu−R=fu−f
Step 5: Substitute R=2f
For a spherical mirror, the focal length is half the radius of curvature:
Substitute:
2f−vu−2f=fu−f
Step 6: Cross-multiply and simplify
Cross-multiply:
f(u−2f)=(u−f)(2f−v)
Expand:
fu−2f2=2fu−uv−2f2+fv
Cancel −2f2 on both sides:
fu=2fu−uv+fv
Bring all terms to one side:
0=fu−uv+fv
Rearrange:
uv=fu+fv
Step 7: Divide by uvf
Divide both sides by uvf:
f1=v1+u1
This is the mirror formula.
3. Why the Sign Convention Matters
The derivation above used distances as positive magnitudes. In actual problem-solving, we use the Cartesian sign convention:
- Distances measured against incident light are negative
- Distances measured along incident light are positive
For a concave mirror:
- u is negative (object in front)
- f is negative (focus in front)
- v is negative for real images (in front) …