Q.A ball is dropped from a height of on a floor. At each collision with the floor, the ball loses one tenth of its speed. Plot the speed-time graph of its motion between to .
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Start your 14-day free trial to unlock the full solution →The ball undergoes a series of free falls and inelastic bounces, losing 1/10th of its speed at each collision. This results in a speed-time graph composed of linear segments with slopes , where speed instantaneously drops at each collision, forming a series of decreasing V-shapes, ending at with a speed of approximately .
The problem asks us to plot the speed-time graph of a ball dropped from a height, where it loses a fraction of its speed at each collision with the floor. This scenario involves understanding kinematics under constant gravitational acceleration and the effect of inelastic collisions.
Concept and Intuition
The motion of the ball is a sequence of vertical free falls and ascents.
- Free Fall (Downward Motion): When the ball is falling, its speed increases linearly due to gravity. If it starts from rest, its speed at time is given by . The displacement is .
- Vertical Ascent (Upward Motion): After bouncing, the ball moves upwards. Its speed decreases linearly due to gravity, eventually becoming zero at its maximum height. If it starts with an upward speed , its speed at time is . The time to reach maximum height is , and the maximum height reached is .
- Inelastic Collision with Floor: This is the critical aspect. The problem states that the ball loses one-tenth of its speed at each collision. This means if the speed just before collision is , the speed just after collision will be . This loss of speed signifies a loss of kinetic energy, making the collision inelastic.
- Consequences of Speed Loss: Because the ball rebounds with less speed, it will not reach its original height. The maximum height achieved after each subsequent bounce will be lower. Consequently, the time taken for each subsequent ascent and descent cycle will also be shorter.
- Speed-Time Graph Characteristics:
- Since speed is the magnitude of velocity, the graph will always be above or on the time axis (speed is non-negative).
- During free fall, speed increases linearly with time, so the graph segment will have a positive slope ().
- During vertical ascent, speed decreases linearly with time, so the graph segment will have a negative slope ().
- At the moment of collision, there is an instantaneous drop in speed, represented by a vertical line segment on the graph.
- The overall graph will be a series of "V" shapes, with each subsequent "V" being shorter and narrower due to the energy loss.
We will use the standard acceleration due to gravity for calculations, as is common in many Indian competitive exams unless specified otherwise. We will also use for numerical approximations.
Step-by-Step Solution
We need to track the ball's speed and time through each phase of its motion until .
1. First Fall (from until the first collision)
The ball is dropped from a height of .
- Time to hit the floor (): Using the equation , with :
Numerically, $t_1 \approx 3 \times 1.414 = 4.242\ \text{s}$.
- Speed just before the first collision (): Using :
Numerically, $v_1 \approx 30 \times 1.414 = 42.42\ \text{m/s}$.
This segment of the graph goes from to .
2. First Rebound and Ascent (after the first collision)
- Speed just after the first collision (): The ball loses one-tenth of its speed.
Numerically, $v_1' \approx 27 \times 1.414 = 38.178\ \text{m/s}$.
At $t_1 \approx 4.242\ \text{s}$, the speed instantaneously drops from $42.42\ \text{m/s}$ to $38.178\ \text{m/s}$.
- Time to reach maximum height (): The ball moves upwards with initial speed . At maximum height, its speed is . Using :
Numerically, $t_{\text{asc1}} \approx 2.7 \times 1.414 = 3.8178\ \text{s}$.
- Total time at the peak of the first bounce ():
Numerically, $T_1 \approx 5.7 \times 1.414 = 8.0598\ \text{s}$.
This segment of the graph goes from to .
3. Second Fall (from until the second collision)
The ball falls from rest at height (reached after the first bounce). The time taken to fall from is equal to the time taken to ascend to .
- Time for the second fall ():
Numerically, $t_{\text{fall2}} \approx 3.8178\ \text{s}$.
- Speed just before the second collision (): This speed will be equal to the speed with which it started its first ascent ().
Numerically, $v_2 \approx 38.178\ \text{m/s}$.
- Total time at the second collision ():
Numerically, $T_2 \approx 8.4 \times 1.41421 = 11.88\ \text{s}$.
This segment of the graph goes from to .
4. Second Rebound and Ascent (partial, up to )
The second collision occurs at . We need to plot the graph up to .
- Speed just after the second collision ():
Numerically, $v_2' \approx 24.3 \times 1.41421 = 34.37\ \text{m/s}$.
At $T_2 \approx 11.88\ \text{s}$, the speed instantaneously drops from $38.18\ \text{m/s}$ to $34.37\ \text{m/s}$.
- Time remaining for ascent:
Numerically, $\Delta t \approx 12 - 11.8794 = 0.1206\ \text{s}$.
- Speed at (): The ball is ascending with initial speed . …
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