E(X) generalises the plain numerical average, weighting each value by its true probability rather than by n1; it need not be a value X can actually take, and is best read as the long-run average over many repetitions. Theorem 11.3 extends this to any function g(X): E(g(X))=∑xg(x)f(x) or ∫g(x)f(x)dx; taking g(X)=Xk gives the k-th momentE(Xk).
Variance (Definition 11.9): V(X)=E((X−E(X))2), with the far more usable computing form
V(X)=E(X2)−(E(X))2.
Standard deviation is σ=V(X); both are always ≥0. A smaller σ2 means values cluster tightly around the mean; a larger σ2 means they scatter more widely — even distributions sharing the same mean can differ sharply here.
Three linearity laws (for constants a,b): E(aX+b)=aE(X)+b (so E(aX)=aE(X) and E(b)=b); V(X)=E(X2)−(E(X))2 (restated); and V(aX+b)=a2V(X) (so V(aX)=a2V(X) and V(b)=0). These make quick work of a shifted/scaled random variable — e.g. a net "winning amount" that is a linear function of a raw count — without recomputing the distribution from scratch.
Worked technique. For a discrete X: tabulate x, f(x), xf(x), x2f(x); sum the last two columns to get E(X) and E(X2) directly, then apply V(X)=E(X2)−(E(X))2. For a continuous X: compute E(X)=∫xf(x)dx and E(X2)=∫x2f(x)dx over the support, then the same variance formula.
f uniform on (0,l): mean =l/2, variance =l2/12 (standard uniform-density results).
✓Final answer
Option (4): 2l,12l2.
The shorter piece is uniform on (0,l); compute mean and variance directly from the uniform-density integrals.