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Physics · Ch 2 — Kinematics

Concept of Rest and Motion

2.2

Concept of Rest and Motion

Rest and motion are relative, not absolute. A passenger sitting in a moving bus is at rest with respect to the seat beside them, yet in motion with respect to someone standing on the pavement watching the bus go by. Neither description is 'more correct' than the other — both are correct once you specify with respect to what. That reference is called a frame of reference: a coordinate system against which the position of an object is measured, at any instant, by its coordinates (x,y,z)(x, y, z). Only after a frame of reference is fixed does it make sense to say whether something is moving.

To say precisely where an object is, we need a coordinate system. The one physics almost always uses is the Cartesian coordinate system: three mutually perpendicular axes, xx, yy and zz, meeting at a common origin OO. Any point in space is then labelled uniquely by its three coordinates (x,y,z)(x, y, z) — the perpendicular distances of the point from the three coordinate planes.

There is more than one way to arrange three perpendicular axes, and physics settles on one convention: the right-handed coordinate system. Curl the fingers of your right hand starting from the positive xx-axis and sweeping towards the positive yy-axis; your thumb then points along the positive zz-axis. Equivalently, rotating the xx-axis onto the yy-axis (through the smaller angle) appears anticlockwise when viewed from the positive zz-axis. A coordinate system built this way is called right-handed; if the same rotation instead looks clockwise from the positive zz-axis (or if x,y,zx,y,z are otherwise permuted), the system is left-handed. Left-handed systems are mathematically just as valid, but physics fixes on the right-handed convention throughout, so that formulas like the vector cross product always come out with a consistent sign.

Point mass. Real objects have size and shape, which makes tracking every part of them separately hopeless for most problems. Physics gets around this with the idealisation of a point mass — the entire mass of the object imagined concentrated at a single point, with zero physical extent. A point mass has no shape or size, only mass and position. Two things are worth stressing: (i) mathematically a point mass has finite mass squeezed into zero volume, which cannot literally exist, but it is an excellent approximation whenever the object's own size is negligible compared to the distances involved; and (ii) 'point mass' is a relative idea — the Earth, huge as it is, can be treated as a point mass when studying its orbit around the Sun (because the Earth-Sun distance dwarfs the Earth's own radius), while the very same Earth obviously cannot be treated as a point mass when studying earthquakes on its surface. Likewise a small stone thrown through the air can be treated as a point mass because the stone's size is tiny compared with the distance it travels.

Types of motion observed in everyday life:

  • Linear (rectilinear) motion — motion along a straight line, e.g. an athlete sprinting down a straight track, or a particle falling straight down under gravity.
  • Circular motion — motion along a circular path, e.g. a stone whirled on the end of a string, or a satellite orbiting the Earth on a (nearly) circular path.
  • Rotational motion — the object spins about an axis passing through (or near) itself, so that every point of the object except those actually on the axis traces its own circle around that axis, e.g. a disc spinning about an axle through its centre, or the Earth spinning once a day about its own polar axis.
  • Vibratory (oscillatory) motion — the object repeats a to-and-fro motion about a fixed equilibrium point, e.g. a plucked guitar string, or a swing rocking back and forth.

Motion in one, two and three dimensions. Take the position of a particle to be given by rectangular coordinates (x,y,z)(x, y, z). As time passes, the particle is 'in motion' provided any of these coordinates changes — it is not necessary for all three to change together. …

Figure 2.1Frame of reference

What this figure shows. A passenger seated inside a moving bus, at rest relative to a fellow passenger beside them but in motion relative to a person standing on the road outside — illustrating that rest/motion is meaningful only relative to a chosen refer …

Figure 2.5Examples of circular motion

What this figure shows. Two examples of circular paths: a stone whirled at the end of a string tracing a circle, and a satellite tracing a circular orbit around the Earth. …

Figure 2.6Examples of rotational motion

What this figure shows. A disc spinning about an axis through its own centre, and the Earth spinning about its own polar axis — every point away from the axis sweeps a circle, but the object as a whole does not translate. …

Figure 2.7Examples of vibratory motion

What this figure shows. A guitar string vibrating to and fro about its rest position, and a swing oscillating back and forth about its lowest point -- two everyday examples of oscillatory motion, a periodic to-and-fro motion about a fixed mean position, distinct from the purely translational motion (straight-line or projectile) that is this cha …

Figure 2.8Motion of a particle along one dimension

What this figure shows. A car moving along the xx-axis from point A to point B on an xx-yy grid, with only the xx-coordinate changing and the yy-coordinate fixed. …

Figure 2.9Motion of a particle along two dimensions

What this figure shows. A particle tracing a curved path in the yy-zz plane from point P1(y1,z1)P_1(y_1,z_1) to P2(y2,z2)P_2(y_2,z_2), with the xx-coordinate held fixed while both yy and zz vary. …