Skip to content

Physics · Ch 2 — Kinematics

Components of a Vector

2.4

Components of a Vector

Choosing a coordinate system lets any vector be split into perpendicular pieces along the axes — its components — turning vector problems into ordinary (scalar) algebra performed three times over, once per axis.

In three dimensions, a vector A⃗\vec A is written in component form as

A⃗=Axi^+Ayj^+Azk^\vec A = A_x\hat i + A_y\hat j + A_z\hat k

where AxA_x, AyA_y, AzA_z are the (signed) components of A⃗\vec A along the xx-, yy- and zz-axes.

In two dimensions, if A⃗\vec A makes angle θ\theta with the xx-axis, its components are read straight off a right triangle with A⃗\vec A as hypotenuse:

Ax=Acos⁡θ,Ay=Asin⁡θA_x = A\cos\theta, \qquad A_y = A\sin\theta …

Figure 2.20Components of a vector in 2 and 3 dimensions

What this figure shows. Left panel: a 2-D vector A⃗\vec A at angle θ\theta to the xx-axis, with dashed perpendiculars showing its components AxA_x and AyA_y. Right panel: the same idea in 3-D for a point P(x,y,z)P(x,y,z), showing components AxA_x, AyA_y, AzA_z along the three axes. …

Figure 2.21Resolution of a vector

What this figure shows. A vector A⃗\vec A of magnitude AA making angle θ\theta with the xx-axis, with its horizontal projection Ax=Acos⁡θA_x = A\cos\theta and vertical projection Ay=Asin⁡θA_y = A\sin\theta marked as dashed lines forming a right triangle with A⃗\vec A as hyp …