One Dimensional Motion
Imagine you're standing on a long, perfectly straight railway track. A train moves along it — it can only go forward or backward. It cannot turn left, right, up, or down. That's the core idea: motion confined to a single straight line.
The Intuition
In the real world, a ball thrown across a room moves in three dimensions — it goes forward, sideways, and up-down. But many problems in physics are simpler. We deliberately restrict motion to one dimension (1D) to understand the fundamental laws without the clutter of angles and curves.
Think of:
- A car moving on a straight highway (no turns).
- A lift going up or down a shaft.
- A ball dropped straight down from a height.
- A puck sliding on a frictionless straight track.
In each case, the object's position can be described by just one number — its distance from a fixed point (the origin) along that line.
The Precise Statement
One Dimensional Motion is motion in which the position of an object can be completely described using a single coordinate axis (usually the x-axis or y-axis). The object moves only along that straight line.
This means:
- The path is a straight line.
- The direction is either positive (say, to the right or upward) or negative (left or downward).
- All vector quantities (displacement, velocity, acceleration) have only two possible directions — forward or backward.
The Three Key Quantities
To describe 1D motion precisely, we use three quantities:
-
Position (x or y) — where the object is relative to the origin.
Example: x=+5 m means 5 metres to the right of the origin.
-
Displacement (Δx) — change in position:
Δx=xfinal−xinitial
This is a vector — it has a sign. If you move from x=2 m to x=7 m, Δx=+5 m. If you move back to x=3 m, Δx=−4 m.
- Velocity (v) — rate of change of position:
v=ΔtΔx
Average velocity has a sign. Instantaneous velocity is the slope of the position-time graph.
- Acceleration (a) — rate of change of velocity:
a=ΔtΔv
Again, a signed quantity. Positive acceleration doesn't always mean speeding up — it means velocity is becoming more positive (or less negative).
The Equations of Motion (Constant Acceleration)
For the special (and very common) case of constant acceleration, we have three equations that connect these quantities. They are the equations of motion for 1D:
v=u+at
s=ut+21at2
v2=u2+2as
Where:
- u = initial velocity
- v = final velocity
- a = constant acceleration
- t = time
- s = displacement
These equations only work when acceleration is constant. If acceleration changes, you cannot use them directly — you'd need calculus or graphical methods.
A Simple Example …