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Physics · Ch 2 — Kinematics

Equations of Uniformly Accelerated Motion by Calculus Method

2.10.3

Equations of Uniformly Accelerated Motion by Calculus Method

Consider one-dimensional motion with constant acceleration aa. Let uu be the velocity at time t=0t=0 and vv the velocity at a later time tt.

  1. Velocity-time relation. Acceleration is the first derivative of velocity: a=dv/dta=dv/dt, i.e. dv=a dtdv=a\,dt. Integrating from t=0t=0 (where v=uv=u) to time tt (where the velocity is vv), and treating aa as constant so it comes outside the integral,

    ∫uvdv=a∫0tdt⟹v−u=at\int_u^v dv = a\int_0^t dt \quad\Longrightarrow\quad v-u=at

    v=u+at(2.7)\boxed{v = u+at} \qquad(2.7)

    (If aa depended on time, it could not be pulled outside the integral this way.)
  2. Displacement-time relation. Velocity is the first derivative of displacement: v=ds/dtv=ds/dt, i.e. ds=v dt=(u+at) dtds=v\,dt=(u+at)\,dt. Assuming the particle starts at the origin (s=0s=0) at t=0t=0 and reaches displacement ss at time tt,

    ∫0sds=∫0t(u+at) dt⟹\int_0^s ds = \int_0^t (u+at)\,dt \quad\Longrightarrow\quad

    s=ut+12at2(2.8)\boxed{s = ut+\tfrac12 at^2} \qquad(2.8)

  3. Velocity-displacement relation. Writing a=dvdt=dvdsdsdt=vdvdsa=\dfrac{dv}{dt}=\dfrac{dv}{ds}\dfrac{ds}{dt}=v\dfrac{dv}{ds} (since ds/dt=vds/dt=v), we get a ds=v dv=12d(v2)a\,ds = v\,dv = \tfrac12 d(v^2), i.e. ds=12ad(v2)ds=\dfrac{1}{2a}d(v^2). Integrating as v2v^2 runs from u2u^2 to v2v^2 while ss runs from 00 to ss,

    s=12a(v2−u2)⟹s=\frac{1}{2a}(v^2-u^2) \quad\Longrightarrow\quad

    v2=u2+2as(2.9)\boxed{v^2 = u^2+2as} \qquad(2.9)

    (iv) Displacement in terms of uu, vv and tt. From (2.7), at=v−uat=v-u; substituting into (2.8), s=ut+12(v−u)ts=ut+\tfrac12(v-u)t, which simplifies to

    s=(u+v2)t(2.10)\boxed{s = \left(\frac{u+v}{2}\right)t} \qquad(2.10)

    Equations (2.7)-(2.10) are the four kinematic equations of motion, valid only for straight-line motion with constant acceleration (they do not apply to circular or oscillatory motion, which need their own treatment). Case (1): a body falling from height hh (free fall). Choose the downward direction as the positive yy-axis. The acceleration due to gravity, gg, is constant near Earth's surface and points in this chosen positive direction, so ay=ga_y=g (and ax=az=0a_x=a_z=0). If the object is simply released from rest (u=0u=0) at y=0y=0 (the drop point), the equations above specialise to

    v=gt(2.14),y=12gt2(2.15),v2=2gy(2.16)v=gt \quad(2.14), \qquad y=\tfrac12gt^2 \quad(2.15), \qquad v^2=2gy \quad(2.16)

    The time TT to fall a height hh (i.e. y=hy=h when t=Tt=T) follows from (2.15):

    h=12gT2⟹T=2hg(2.17)−(2.18)h=\tfrac12gT^2 \quad\Longrightarrow\quad T=\sqrt{\dfrac{2h}{g}} \quad(2.17)-(2.18)

    — a taller drop takes longer to complete. The speed on reaching the ground (y=hy=h) follows from (2.16):

    vground=2gh(2.19)v_{ground}=\sqrt{2gh} \quad(2.19)

    — a body dropped from a greater height reaches the ground faster. (Crucially, none of these equations contain the mass of the falling object — in vacuum, a feather and an iron ball dropped from the same height take exactly the same time to fall and land with exactly the same speed; Galileo's famous conclusion.) If instead the object is thrown downward with some initial speed uu (still along the same positive-downward axis), the more general forms apply: v=u+gtv=u+gt (2.11), y=ut+12gt2y=ut+\tfrac12gt^2 (2.12), v2=u2+2gyv^2=u^2+2gy (2.13). Case (2): a body thrown vertically upward. Now choose the upward direction as positive yy; gravity then acts in the negative yy-direction, so a=−ga=-g. For an object launched from the ground with initial speed uu (neglecting air resistance): …
Figure 2.37An object in free fall

What this figure shows. An object of mass mm released from height hh above the ground, falling straight down along a yy-axis chosen to point downward, with the ground marked at y=hy = h. …

Figure 2.38An object thrown vertically

What this figure shows. An object thrown straight up from the ground with initial speed uu, rising along a yy-axis chosen to point upward, with gravity gg acting downward (negative yy) throughout the flight. …