Skip to content

Physics · Ch 2 — Kinematics

Projectile under an Angular Projection

2.11.3

Projectile under an Angular Projection

Now let the projectile be launched with speed uu at an angle θ\theta to the horizontal (an oblique/angular projection). Resolve the initial velocity into horizontal and vertical components:

ux=ucos⁡θ(unchanged throughout the flight, since ax=0)u_x = u\cos\theta \qquad (\text{unchanged throughout the flight, since } a_x=0)

uy=usin⁡θ(decelerated, then reversed, by gravity, since ay=−g)u_y = u\sin\theta \qquad (\text{decelerated, then reversed, by gravity, since } a_y=-g)

Horizontal motion: x=uxt=(ucos⁡θ) tx = u_x t = (u\cos\theta)\,t, so t=xucos⁡θt=\dfrac{x}{u\cos\theta}.

Vertical motion: vy=uy−gt=usin⁡θ−gtv_y = u_y - gt = u\sin\theta - gt, and y=uyt−12gt2=(usin⁡θ)t−12gt2y = u_yt-\tfrac12gt^2 = (u\sin\theta)t - \tfrac12gt^2.

Trajectory equation. Substituting t=x/(ucos⁡θ)t=x/(u\cos\theta) from the horizontal relation into the vertical-displacement relation eliminates tt and gives the shape of the path directly as yy vs xx:

y=xtan⁡θ−g2u2cos⁡2θx2y = x\tan\theta - \frac{g}{2u^2\cos^2\theta}x^2

This is once again a parabola in xx (an inverted one, opening downward), confirming that both horizontal and oblique projectile paths are parabolic.

Maximum height hmaxh_{max}: at the highest point of the path the vertical velocity momentarily vanishes, vy=0v_y=0. Using vy2=uy2−2gsv_y^2=u_y^2-2gs with uy=usin⁡θu_y=u\sin\theta, s=hmaxs=h_{max}, and vy=0v_y=0:

0=(usin⁡θ)2−2ghmax⟹hmax=u2sin⁡2θ2g0=(u\sin\theta)^2-2gh_{max} \quad\Longrightarrow\quad h_{max}=\frac{u^2\sin^2\theta}{2g}

Time of flight TfT_f: the total time from launch until the projectile returns to the same horizontal level it was launched from (net vertical displacement y=0y=0). From y=uyt−12gt2=0y=u_yt-\tfrac12gt^2=0 (the non-zero root, since t=0t=0 is the launch instant itself):

Tf=2usin⁡θgT_f = \frac{2u\sin\theta}{g}

(Notice Tf=2×T_f = 2\times the time to reach the peak — the rise and fall halves take equal time, since gravity is constant and the vertical launch/landing speeds are equal in magnitude.)

Horizontal range RR: the horizontal distance covered during the full time of flight, R=ux×Tf=(ucos⁡θ)×2usin⁡θgR = u_x \times T_f = (u\cos\theta)\times\dfrac{2u\sin\theta}{g}, which simplifies (using 2sin⁡θcos⁡θ=sin⁡2θ2\sin\theta\cos\theta=\sin2\theta) to

R=u2sin⁡2θg\boxed{R = \frac{u^2\sin2\theta}{g}}

The range depends on the initial speed squared and on sin⁡2θ\sin2\theta, and is inversely proportional to gg. …

Figure 2.42Projectile motion (angular projection)

What this figure shows. Left: water ejected obliquely from a pipe, tracing a parabolic jet. Right: the same motion drawn schematically, with the launch velocity u⃗\vec u at angle θ\theta resolved into ux=ucos⁡θu_x=u\cos\theta and uy=usin⁡θu_y=u\sin\theta, the peak of the parabola marked hmaxh_{max}, and the landing point A on the groun …

Figure 2.43Initial velocity resolved into components

What this figure shows. A projectile launched from O at angle θ\theta with speed uu, tracing a parabola through the peak (with horizontal range xx up to that point and height yy) up to point A where it lands, and continuing to a labelled horizontal range RR from O to point C; the components ucos⁡θu\cos\theta and usin⁡θu\sin\theta of the launch velocity are marked …