Physics · Ch 2 — Kinematics
Circular Motion
Circular Motion
Uniform circular motion. When a point object moves on a circular path at constant speed, covering equal arc lengths in equal time intervals, it is said to be in uniform circular motion. Even though the speed (the magnitude of ) never changes, the direction of is continuously turning — velocity is always tangent to the circle, so as the particle goes around, its velocity vector sweeps through every direction in the plane of the circle.
Centripetal acceleration. Because the velocity vector's direction is changing even though its magnitude is not, there must be an acceleration, even in uniform circular motion — it is called centripetal acceleration, and it always points toward the centre of the circle ('centripetal' literally means 'centre-seeking').
Derivation: let the particle be at position with velocity , and a short time later at position with velocity ; for uniform circular motion and . In this small interval, both the position vector and the velocity vector turn through the same small angle (since at every instant, whatever angle turns through, turns through the identical angle). This makes the triangle of geometrically similar to the triangle of , giving the proportion
and, because points radially inward (toward the centre) in this construction,
Dividing by and taking the limit ,
which has magnitude
and, using from §2.11.5, this can equally be written . Either form is standard. The centripetal acceleration has constant magnitude throughout uniform circular motion, but its direction is constantly changing (always toward the instantaneous centre), so as a vector it is very much not constant.
Non-uniform circular motion. If the object's speed also changes as it goes around (e.g. a pendulum bob swinging in a vertical circle is faster at the bottom than near the top), the motion is non-uniform circular motion, and the particle then has both a centripetal acceleration (from the changing direction) and a tangential acceleration (from the changing speed, as derived in §2.11.5) acting simultaneously. The resultant acceleration is the vector sum of these two mutually perpendicular pieces:
making an angle with the radius vector (i.e. with ) given by
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What this figure shows. A particle moving around a circular track at constant speed, with an arrow marking the fixed 'Direction of motion' tangent to the circle at each point. …
What this figure shows. Several equal-length velocity vectors (all tangent to the circle, all the same length) drawn at different points around a circle of radius centred at O, showing the speed (arrow length) stays constant while the direction rotates continuously. …
What this figure shows. Two velocity vectors and at nearby points on a circle, together with their vector difference constructed tail-to-tail; points roughly toward the centre of the circle, which is the direction of the centripetal acceleration $\vec a = \Delta\v …
What this figure shows. Two position vectors from the centre to nearby points on the circle and the corresponding velocity vectors (tangent at each point), both pairs subtending the same small angle ; this similarity of triangles is what gives , the key step in deriving . …
What this figure shows. A particle on a circle with its centripetal acceleration drawn pointing toward the centre O and its tangential acceleration drawn along the tangent; their vector sum, the resultant acceleration , is drawn at an angle to the radius (to ). …