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I. Multi Choice Question · Q9

Q.If one object is dropped vertically downward and another object is thrown horizontally from the same height, then the ratio of the vertical distance covered by both objects at any instant tt is

(a) 1
(b) 2
(c) 4
(d) 0.5
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Concept understanding — Projectile Motion Under Gravity

Projectile Motion Under Gravity

Imagine you throw a ball to a friend. It doesn't travel in a straight line — it curves upward, then arcs downward. That curve is a parabola, and the motion is called projectile motion.

The key insight: once the ball leaves your hand, the only force acting on it (ignoring air resistance) is gravity pulling it straight down. There is no force pushing it sideways or upward after release. That single downward force is what creates the beautiful curved path.


The Core Idea

A projectile is any object that is thrown, launched, or otherwise projected into the air and then moves under the influence of gravity alone. The motion has two independent parts happening simultaneously:

  1. Horizontal motion: constant speed (no horizontal force)
  2. Vertical motion: constant downward acceleration g≈9.8 m/s2g \approx 9.8 \, \text{m/s}^2

These two motions are completely independent — they don't affect each other. This is the most important thing to understand.

Important

The horizontal and vertical motions are independent. The horizontal speed stays constant; the vertical speed changes by 9.8 m/s9.8 \, \text{m/s} every second downward.


Breaking It Down Mathematically

Let's set up coordinates: xx is horizontal, yy is vertical (positive upward). The launch point is at (0,0)(0,0) with initial speed uu at angle θ\theta above horizontal.

Initial velocity components:

ux=ucos⁡θu_x = u \cos \theta

uy=usin⁡θu_y = u \sin \theta

Horizontal motion (no acceleration):

x=uxt=(ucos⁡θ)tx = u_x t = (u \cos \theta) t

Vertical motion (constant downward acceleration gg):

y=uyt−12gt2=(usin⁡θ)t−12gt2y = u_y t - \frac{1}{2} g t^2 = (u \sin \theta) t - \frac{1}{2} g t^2

The minus sign is because gravity pulls downward, opposite to our positive yy direction.


The Path Is a Parabola

Eliminate tt between the xx and yy equations. From x=uxtx = u_x t, we get t=xucos⁡θt = \frac{x}{u \cos \theta}. Substitute into the yy equation:

y=(usin⁡θ)(xucos⁡θ)−12g(xucos⁡θ)2y = (u \sin \theta) \left( \frac{x}{u \cos \theta} \right) - \frac{1}{2} g \left( \frac{x}{u \cos \theta} \right)^2

y=xtan⁡θ−g2u2cos⁡2θx2y = x \tan \theta - \frac{g}{2 u^2 \cos^2 \theta} x^2

This is of the form y=ax−bx2y = ax - bx^2, which is a parabola opening downward. That's why every projectile under gravity follows a parabolic path.

y=xtan⁡θ−g2u2cos⁡2θx2y = x \tan \theta - \frac{g}{2 u^2 \cos^2 \theta} x^2


Key Quantities You'll Need

Time of Flight (TT)

The total time the projectile stays in the air. Set y=0y = 0 (returns to launch height):

0=(usin⁡θ)T−12gT20 = (u \sin \theta) T - \frac{1}{2} g T^2

Factor TT: T(usin⁡θ−12gT)=0T (u \sin \theta - \frac{1}{2} g T) = 0

The non-zero solution:

T=2usin⁡θgT = \frac{2 u \sin \theta}{g}

Maximum Height (HH)

The highest point occurs when vertical velocity becomes zero: vy=usin⁡θ−gt=0v_y = u \sin \theta - g t = 0, so t=usin⁡θgt = \frac{u \sin \theta}{g}.

Plug into yy equation:

H=(usin⁡θ)(usin⁡θg)−12g(usin⁡θg)2H = (u \sin \theta) \left( \frac{u \sin \theta}{g} \right) - \frac{1}{2} g \left( \frac{u \sin \theta}{g} \right)^2

H=u2sin⁡2θg−u2sin⁡2θ2g=u2sin⁡2θ2gH = \frac{u^2 \sin^2 \theta}{g} - \frac{u^2 \sin^2 \theta}{2g} = \frac{u^2 \sin^2 \theta}{2g}

Range (RR)

Horizontal distance traveled when it returns to launch height. Use x=uxTx = u_x T:

R=(ucos⁡θ)⋅2usin⁡θg=2u2sin⁡θcos⁡θgR = (u \cos \theta) \cdot \frac{2 u \sin \theta}{g} = \frac{2 u^2 \sin \theta \cos \theta}{g}

Using sin⁡2θ=2sin⁡θcos⁡θ\sin 2\theta = 2 \sin \theta \cos \theta:

R=u2sin⁡2θgR = \frac{u^2 \sin 2\theta}{g}

Tip

Maximum range occurs when sin⁡2θ=1\sin 2\theta = 1, i.e., 2θ=90∘2\theta = 90^\circ or θ=45∘\theta = 45^\circ. At this angle, Rmax=u2gR_{\text{max}} = \frac{u^2}{g}.


Common Mistakes to Avoid

Watch out

  • Don't mix up horizontal and vertical equations. Horizontal has constant speed; vertical has constant acceleration. …

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